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Date:	12/4/99 5:27:29 PM Pacific Standard Time<BR>
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Traveller-digest     Saturday, December 4 1999     Volume 1999 : Number 1442<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: Empress Wave<BR>
Re: 3D Star Maps<BR>
Re CGI scripts<BR>
Re: Why Visit Other Worlds?<BR>
Re: Roger Sanger . . BAD, BAD, BAD???<BR>
RE: Kenji's inventions<BR>
Re: [snip] looking for a new home (long, but important)<BR>
Re: Postal stuff<BR>
Re: Why Visit Other Worlds?<BR>
Re: Sci fi films<BR>
Re: GT: Trade routes question<BR>
Re: Morons with wrenches [was sci-fi films]<BR>
Re: OT: Must buy game<BR>
Re: Sci fi films<BR>
Re: "Aslan" name debate again<BR>
Re: OT: Must buy game<BR>
Re: Police ranks<BR>
Re: OT: Must buy game<BR>
Re: That ship on the SMC cover [long]<BR>
Re: Sci fi films<BR>
Re: Sci fi films<BR>
Re: Traveller-digest V1999 #1435<BR>
Re: Sci fi films<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 14:20:04 -0800<BR>
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com><BR>
Subject: Re: Empress Wave<BR>
<BR>
Via electronic medium on 12/4/99 1:03 PM, cos90@powersurfr.com wrote:<BR>
<BR>
>> Is that where they found the Empress Wave? What IS that?<BR>
> <BR>
> Her Highness Iolanthe Alkhalikoi leading the cheer at a soccer game?<BR>
<BR>
Oh, now that's *rich*! :)<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 15:03:37 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: 3D Star Maps<BR>
<BR>
In mail you write:<BR>
<BR>
> Jump-1 Destinations<BR>
><BR>
> Now let's just look at the Jump-1 numbers exclusively:<BR>
><BR>
> Destinations Star Count  Percent<BR>
> ------------ ----------- -------<BR>
> 0            1            0.01<BR>
> 1            8547        85.93<BR>
> 2            1018        10.24<BR>
> 3            179          1.80<BR>
> 4            85           0.85<BR>
> 5            57           0.57<BR>
> 6            29           0.29<BR>
> 7            22           0.22<BR>
> 8            8            0.08<BR>
><BR>
> Notice, we only have one star that you can't go anywhere from at J1, but the<BR>
> average number of destinations is only 1.<BR>
<BR>
I find this *highly* suspect, given that said star is *Sol*. If it<BR>
isn't, either your database or algorithm is broken.<BR>
<BR>
> Also, exactly 8 stars with 8<BR>
> destinations means they're all clustered together, right?<BR>
<BR>
No. I don't think so. Each of the 8 stars that are available as<BR>
destinations from 1 of those stars may have *fewer* (or more) stars<BR>
available as destinations.<BR>
<BR>
> Jump-2 Destinations<BR>
><BR>
> These are the numbers for Jump-2, exclusively (no J1 destinations counted):<BR>
><BR>
> Destinations Star Count  Percent<BR>
> ------------ ----------- -------<BR>
> 0            5618        56.49<BR>
> 1            2591        26.05<BR>
> 2            809          8.13<BR>
> 3            296          2.98<BR>
> 4            159          1.60<BR>
> 5            69           0.69<BR>
> 6            62           0.62<BR>
> 7            59           0.59<BR>
> 8            48           0.48<BR>
> 9            33           0.33<BR>
> 10           38           0.38<BR>
> ...<BR>
> 15           16           0.16<BR>
> ...<BR>
> 20           1            0.01<BR>
> ...<BR>
> 25           1            0.01<BR>
><BR>
> Youch!  Over half the sample lacks any J2 destination at all.  This knocks<BR>
> the average down to 1.  Hmm.  This definitely needs more looking into - to<BR>
> make sure its not a mistake, if nothing else.<BR>
<BR>
It is a mistake. Since you aren't counting J-1 destinations you get<BR>
this sort of "artifact". You need to be searching for J-1 destinations,<BR>
J-2 *or less*, J-3 *or less*, etc. <BR>
<BR>
Another thing. Given the way Traveller maps things, you may hant to be<BR>
looking for "Less than J-1.5", "Less than J-2.5" etc. <BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 14:08:47 -0900<BR>
From: "William F. Hostman" <aramis@gci.net><BR>
Subject: Re CGI scripts<BR>
<BR>
>I'm having thought along these lines as well. My ISP is what I am using for<BR>
>server space now, and they are a real ho-dunk operation. I use a Mac, and<BR>
>they say they can't support CGI scripting unless I'm using Win95 or NT. I<BR>
>don't know if they know what they are talking about, but I'm no better<BR>
>informed myself. I have some forms and stuff I have been working on for<BR>
>RPGs, and would like to get them up on my site. So I guess I should move it.<BR>
>Where to?<BR>
<BR>
Don't need to move, just point out to the little B*****ds that they DON'T<BR>
know what they're talking about. The Scripts are stored and executed BY THE<BR>
SERVER. The results get retuned as a web-page OR a data file. If you can<BR>
put HTML up, you can write CGI scripts.<BR>
<BR>
William F. Hostman  |  "Smith & Wesson: THe original Point and Click<BR>
interface!"<BR>
Aramis 0602 C55A364-C S kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge-<BR>
533<BR>
Mailto:aramis@gci.net http://home.gci.net/~aramis mailto:wilh@alaska.com<BR>
ICQ:14640742          AIM:AKAramis	ARM 1.0: 3 R H++ P+<BR>
IMTU 1.0: tc tm++ tn- t4-- tt+ to- tg-- ru+ ge 3i+ c+ jt-() au+ st- ls<BR>
pi+() ta+ he+(-) kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge- pi+<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 13:48:08 -0800<BR>
From: "Glenn M. Goffin" <gmgoffin@pacbell.net><BR>
Subject: Re: Why Visit Other Worlds?<BR>
<BR>
> From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
<BR>
> I'm working on a wood-burning XBoat and a big-game gauss hunting rifle<BR>
> that fires small magnetized frogs.  Will these do?<BR>
<BR>
The wood-burning XBoat belongs in Space: 1889.  I think you should keep<BR>
going with the gauss frog gun.<BR>
<BR>
- --Glenn<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 15:17:07 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: Roger Sanger . . BAD, BAD, BAD???<BR>
<BR>
In mail you write:<BR>
<BR>
> Prior to that, however, I recommended a couple of freind to him as artists<BR>
> (they did much of the art and layout for Basement Gmaes :Forge: Out of<BR>
> Chaos). Rodger started to negotiate with them after seeing some art samples.<BR>
> Eventually the negotiations broke down when my friends realized that he was<BR>
> negotiating for TOTAL ownership of any art, solicited or blind submission,<BR>
> includeing the samples he had already recieved, and that payment was to be<BR>
> made ONLY upon the first publication of the art, no matter how long it might<BR>
> sit in the files.<BR>
><BR>
> The bottom line was that he wanted them to do 100 + plus hours of solicited<BR>
> work and whatever blind submissions they cared to send him, that would be<BR>
> HIS upon reciept and that he wouldn't have to pay anything if/untill<BR>
> publication. This with a track record of NEVER having published one thing<BR>
> (new or purchased from DGP). Thier counter offer of a minimal payment on<BR>
> reciept of solicited material and the balance due upon publication offended<BR>
> him. Needless to say the deal fell through.<BR>
<BR>
I seem to vaguely recall reading somewhere that due to folks like<BR>
Roger, many writers and artists have a standard clause in their<BR>
contracts to the effect that if the work isn't published within some<BR>
period of time (2 years? 5 years?) it reverts to them.<BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 15:26:26 -0800<BR>
From: Jesse DeGraff <jdegraff@pacbell.net><BR>
Subject: RE: Kenji's inventions<BR>
<BR>
Two words:  "Better duck!!!"<BR>
<BR>
Heh heh, that's actually the noseart name that ended up on my Fiery shots<BR>
for "Starports".  My original one was too 'racy' =)<BR>
<BR>
Jesse<BR>
<BR>
<BR>
<BR>
- -----Original Message-----<BR>
From: owner-traveller@lists.imagiconline.com<BR>
[mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Kenji<BR>
Schwarz<BR>
Sent: Saturday, December 04, 1999 1:58 PM<BR>
To: traveller@lists.imagiconline.com<BR>
Subject: Re: Kenji's inventions<BR>
<BR>
<BR>
<BR>
<BR>
On Sat, 4 Dec 1999, Jens Rydholm wrote:<BR>
<BR>
> Robert Prior wrote:<BR>
> > > PS. If you're a newcomer, hunt the archives for some of Kenji's<BR>
> > > more....interesting inventions.<BR>
><BR>
> I had a bunch of them, but I lost the files in a crash. Are they<BR>
> collected somewhere? Perhaps Kenji keeps them somewhere... perhaps in a<BR>
> bunker... in order to prepare for Y2K...<BR>
<BR>
I'm not going into any damn bunker for Y2K!  I already missed some great<BR>
fun in Seattle this last week (meek, cautious, mossy rioters!) by moving<BR>
out to Puritanland.  Next public mayhem that happens, I expect to get my<BR>
damn front-row seat!  I'm a Haaaahvad student, I *deserve* these things.<BR>
<BR>
(Irony only on last sentence, s'il vous plait).<BR>
<BR>
I don't have the designs any more, actually.  But never fear!  Some<BR>
clueless soul, obviously no reader of the TML, has sold me a copy of Fire,<BR>
Fusion, and Steel II!  Now I'm redesigning all those favorites of<BR>
yesteryear -- the PMPP, the RoboReindeer, the TL-C Bong, the Foucault<BR>
Class Discursive Cruisers, the Lav Ship...<BR>
<BR>
In fact, just while typing this email, I had an exceptionally sick thought<BR>
I'm going to translate into Traveller hardware as soon as I get back to my<BR>
rooms.<BR>
<BR>
See you soon, hee hee, very soon, very, hee hee --<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 18:35:20 -0500<BR>
From: "Swordy (Colin Michael)" <swordworlder@clinic.net><BR>
Subject: Re: [snip] looking for a new home (long, but important)<BR>
<BR>
Don't despair...<BR>
<BR>
Finding reliable, stable, free web space is an ongoing / recurring problem<BR>
for many.  Providers start out bending over backward to please customers,<BR>
but they are bought or otherwise come to a point of changing policy, after<BR>
which they insist on pop-ups or banners or some such full of advertising.<BR>
Or the owner loses interest in providing the free services and abandons the<BR>
project altogether.<BR>
<BR>
There is hope...<BR>
<BR>
Downport.com was begun because of these very problems.  We were not certain<BR>
in the beginning (last March) that we would be able to do it right<BR>
ourselves, but we determined to try.  We started out with a small, paid<BR>
account with a large provider.  We have since upgraded to an account with<BR>
more space and features with a smaller provider who have proved quite<BR>
reliable and responsive.  The next step in the process will be to migrate to<BR>
in-house servers so that we can have unlimited space and usage, set up our<BR>
own user accounts, and offer mail, IRC and MUD servers.<BR>
<BR>
The cost...<BR>
<BR>
The biggest expense in this endeavor is time.  None of us have unlimited<BR>
amounts, certainly, and a labor of love like this can be allocated only so<BR>
much of it.  The monetary costs are not outrageous.  Some of the expenses<BR>
are recovered by having The Traveller Trader donate 10% of gross sales.  The<BR>
overage and hardware expenses are coming out-of-pocket so far.  We may try<BR>
to recover some of it later in the form of a set up fee for new accounts.<BR>
We'd prefer to find a different way, but we do not want to place any ugly,<BR>
invasive advertising banners on the site.<BR>
<BR>
The benefits...<BR>
<BR>
The Big Picture (tm) goal is to have, for lack of a better metaphor, a big<BR>
Traveller Mall.  Though not actually tied together or interdependent, a<BR>
group of cooperating web sites can pool talent, eliminate some duplication<BR>
of effort, and provide a marginally organized and rich resource of Traveller<BR>
material.  They can flourish in a stable environment, not wasting time and<BR>
effort changing URLs every seven and two-thirds months.  And, finally, the<BR>
combined popularity of the "Mall" may provide an environment where a<BR>
Traveller microbusiness could profitably run and cover the expenses of the<BR>
entire community.<BR>
<BR>
So far...<BR>
<BR>
To date we have brought Freelance Traveller, HIWG, The Traveller Trader,<BR>
AM-V's design house, the Traveller Webring admin pages, portions of Rob<BR>
Eaglestone's material and our own considerable content together under the<BR>
Downport.com banner.  It has already proved fruitful.  We are excited to see<BR>
what the future holds.<BR>
<BR>
Count me as still dreaming,<BR>
^^^^^^^^^^^^^^^^^^^<BR>
Colin Michael, WebDev<BR>
The Traveller Domain<BR>
www.downport.com<BR>
<BR>
- ----- Original Message -----<BR>
From: Benyamene' ZeAbe' Akella <xrp@sierratel.com><BR>
<BR>
> Via electronic medium on 12/4/99 10:23 AM, stuart.ferris@virgin.net wrote:<BR>
><BR>
> > I am presently looking for a new server to locate my World Builder<BR>
Deluxe<BR>
> > program. The current server that I use is becoming increasingly<BR>
unreliable<BR>
> > and I have come to the conclusion that it is time to move on.<BR>
><BR>
> I'm having thought along these lines as well. My ISP is what I am using<BR>
for<BR>
> server space now, and they are a real ho-dunk operation. I use a Mac, and<BR>
> they say they can't support CGI scripting unless I'm using Win95 or NT. I<BR>
> don't know if they know what they are talking about, but I'm no better<BR>
> informed myself. I have some forms and stuff I have been working on for<BR>
> RPGs, and would like to get them up on my site. So I guess I should move<BR>
it.<BR>
> Where to?<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 5 Dec 1999 12:51:13 +1300<BR>
From: "Frank Pitt" <frankie@mundens.gen.nz><BR>
Subject: Re: Postal stuff<BR>
<BR>
> Well, not so long ago people were discussing the reliability of the <BR>
> US Postal Service. I'm impressed - Don McKinney sent me two excellent <BR>
> condition Traveller products from his last auction on the 29th Nov, <BR>
> and they arrived on 2nd Dec - 4 days from the US to the UK seems good <BR>
> to me.<BR>
<BR>
Damn good. <BR>
Still waiting for my stuff, but am not surprised. <BR>
<BR>
> And BTW, thanks to Don - I'm impressed with Dark Nebula!<BR>
<BR>
Well, now that I know that someone else actually has a copy.....<BR>
<BR>
Frankie <BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 15:37:09 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: Why Visit Other Worlds?<BR>
<BR>
In mail you write:<BR>
<BR>
> This, of course, explains all the problems with Traveller tech, it was<BR>
> obviously designed by network executives not scientists.<BR>
><BR>
> Sorry, I have just seen a _serious_  article on the news anbout whether<BR>
> _Hollywood_ has fulfilled it's promises, i.e, has Hollywood delivered all<BR>
> the tech seen in 60's TV Shows ? Someone obviously thinks that's how<BR>
> technolohgy is developed.<BR>
<BR>
Not really. But tech seen in Hollywood shows, especially ones set "just<BR>
a bit" in the future is a good reflection of what the average *person*<BR>
thinks future technology will be like. <BR>
<BR>
Also, keep in mind that every once in a while someone will sit down and<BR>
*think* about what would be the "best" way of doing something and<BR>
design the set or props of a show around their conclusions. The Bridge<BR>
set on the original Star Trek series got studied as a model for a<BR>
communications center because that sort of thought had gone into it. So<BR>
did the "diagnostic bed" in Sick Bay, complete with all the readouts. <BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 15:51:17 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: Sci fi films<BR>
<BR>
In mail you write:<BR>
<BR>
> At 9:51 -0500 3/12/99, Cynthia Higginbotham <cyhiggin@pipeline.com> wrote:<BR>
>>You must have seen a different set of Star Wars movies than<BR>
>>I did, then :-).  One of the things I liked about Star Wars<BR>
>>was the fact that the high-tech equipment was frequently dirty,<BR>
>>banged up, had access panels missing where some teenage garage<BR>
>>mechanic was working on it, etc.  It WASN'T "gosh-wow" stuff to<BR>
>>the characters in the movie, it was just everyday machinery--<BR>
>>which is how it should be in a 20,000-plus-years-old starfaring<BR>
>>civilization.<BR>
><BR>
> The Imperial ships were nice and clean ;-)<BR>
<BR>
Sure! I can just *see* the results of one *not* being clean. Vader<BR>
comes on board and everybody starts getting short of breath... :-)<BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 15:57:41 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: GT: Trade routes question<BR>
<BR>
In mail you write:<BR>
<BR>
> A quick question. I have gotten to the point of doing the minor<BR>
> trade routes for the entire Spinward Marches subsector, having <BR>
> mapped out the major and feeder routes. GT: Far Trader says to <BR>
> use J-2 routes unless a feeder or above would save a jump or more <BR>
> or if it is along an x-boat route. Would a minor route then be <BR>
> able to use a higher jump route created by the major and feeder<BR>
> process? I can't see why it wouldn't but that eventuality was <BR>
> not mentioned. If the route is already in existance, my guess is <BR>
> that a minor route could use it but I wanted to ask for opinions.<BR>
<BR>
I think you are working too hard.<BR>
<BR>
What it sounds like it is saying is that if a minor route is "needed",<BR>
you should check and see if it is possible to get things there faster<BR>
by making the route a "stub" off of a feeder or x-boat route, or even<BR>
making a it a pair of stubs joining to said feeder or X-boat route.<BR>
<BR>
Say a j1 to get to the "feeder" and another to get off of it. <BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 15:21:30 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: Morons with wrenches [was sci-fi films]<BR>
<BR>
In mail you write:<BR>
<BR>
> [snip]<BR>
>>Well, remember, part of the paranoia is something that I don't think TL<BR>
>>advancements are going to change. Namely, the fact that it's *very*<BR>
>>hard to protect against morons whho *think* they know what they are<BR>
>>doing. Such people will cheerfully ignoring warning signs, flashing<BR>
>>danger lights, and even tell interactive voice systems that yes, they<BR>
>>really *do* want to dump the atmosphere from cargo bay two (this while<BR>
>>they are *in* cargo bay two!).<BR>
>><BR>
>>The problem is that the very same functions that a moron will use to<BR>
>>kill people unintentionally are also functions that may be needed to<BR>
>>*save* lives (or property) in an emergency. And short of the sort of AI<BR>
>>Traveller doesn't have, you *can't* "limit" the controls enough to<BR>
>>prevent this sort of stupid user error.<BR>
><BR>
> A friend of mine who is an aerospace engineer with a major defense <BR>
> contractor said a fair amount of engineering work on nuclear missiles for <BR>
> subs was making them 'sailor-proof' because guys who *knew* they contained a <BR>
> few pounds of glowing death would use inspection latches to open bottles, <BR>
> hide food next to safety switches, etc. He said the worst was a guy caught <BR>
> shorting wires to light a cigar!!!<BR>
<BR>
Now consider that training for submariners is *designed* to weed out<BR>
"knob twiddlers", "button-pushers" and other sorts of folks who don't<BR>
know when to leave things alone. <BR>
<BR>
Yet they still have folks that try the above. I think my point can be<BR>
taken as proven. :-)<BR>
<BR>
> Spacers are paranoid 'cuz out there Darwin can inflict collateral damage.<BR>
<BR>
Oh, he can down here too. It's just harder. Read the Hornblower novels.<BR>
In one of them, Hornblower discovers a load of *bad* salt beef in the<BR>
supplies his ship is taking aboard. He has it condemned by the ship's<BR>
doctor and askks the supplies office what they want down, indicating<BR>
he'll gladly dump the beef over the side to make the barrels easier to<BR>
handle (being empty). When the man he's talking to basicly goes "No,<BR>
no! That's not necessary" Hornblower realizes that the SOB is planning<BR>
on passing it off on another ship, one that may not have time to check<BR>
it before they sail (and then wind up in the middle of nowhere with a<BR>
month less food than they thought they had). After all, the<BR>
quartmasters office won't get in trouble for *that* they can claim the<BR>
meat went bad *after* the ship sailed. <BR>
<BR>
Hornblower fixed the jerk though. He had a work party *burn* the word<BR>
CONDEMNED into both ends of the barrel and the sides. And too deeply to<BR>
be planed off. Not even the *greenest* captain in the Navy would accept<BR>
*those* barrels. :-)<BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 16:07:03<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: OT: Must buy game<BR>
<BR>
At 02:05 PM 12/4/1999 -0800, you wrote:<BR>
>Via electronic medium on 12/4/99 8:37 AM, gridlore@pop.mindspring.com wrote:<BR>
><BR>
>> "Soon the rapacious sea chickens/will carry you off<BR>
>> and wrap you in a hard shell, yum yum."<BR>
>> Poorly translated Argentine Taco Bell jingle.<BR>
><BR>
>Is this a real advertising glitch? Like the foreign soda ad saying "Drink<BR>
>your ancestors!"? (or something like that)<BR>
<BR>
Yes, it is.  Wonderful, ain't it?<BR>
<BR>
It was: "Pepsi-cola raises your ancestors fromthe Dead"  (Thailand)<BR>
<BR>
I just love translation errors.  Like the El Paso airport where every sign<BR>
with the word "year" in Spanish omitted the tilde over the n....<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 18:10:15 -0600<BR>
From: "Thomas Vickers" <redroach@flex.net><BR>
Subject: Re: Sci fi films<BR>
<BR>
>><BR>
>> The Imperial ships were nice and clean ;-)<BR>
><BR>
>Sure! I can just *see* the results of one *not* being clean. Vader<BR>
>comes on board and everybody starts getting short of breath... :-)<BR>
<BR>
<BR>
Think of it this way. Imperial ships are clean because they have lots of<BR>
crew and troops on board. When not busy, they polish, they shine, they are<BR>
kept busy by officers.<BR>
<BR>
The rebels stuff is dirty and beat up because they are undermanned and don't<BR>
have time to waste on spit and polish.<BR>
<BR>
TV<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 19:21:32 -0500<BR>
From: Jeff Zeitlin <jzeitlin@cyburban.com><BR>
Subject: Re: "Aslan" name debate again<BR>
<BR>
On Fri, 3 Dec 1999 04:17:54 -0500 (EST), Kenji Schwarz<BR>
<schwarz@fas.harvard.edu> wrote:<BR>
<BR>
>On Thu, 2 Dec 1999, Josh W. Spencer wrote:<BR>
<BR>
>> So what DO the Aslan call **themselves**?? I looked throughout my MT<BR>
>> material and the one issue of the Travellers' Digest I have on the<BR>
>> Aslan. I didn't see anything in there.<BR>
<BR>
>Fteirle.  I think it's only in DGP Solomani & Aslan, though, so it's not<BR>
>"canon" for any current or forseeable-future official publications.<BR>
<BR>
No, I seem to recall seeing it in another item - I want to say<BR>
that it was a T4 number, but I also seem to recall that it was a<BR>
"_recontact_ scenario", inside what we know of as the territory<BR>
of the Third Imperium, and I'm not sure of the Fteirle-Human<BR>
contact chronology.  Was contact made during the Ramshackle<BR>
Empire era?  Or was first contact post-M:0?<BR>
- --<BR>
Jeff Zeitlin<BR>
jzeitlin@cyburban.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sun, 5 Dec 1999 13:28:19 +1300<BR>
From: "Andrew Moffatt-Vallance" <a.vallance@netaccess.co.nz><BR>
Subject: Re: OT: Must buy game<BR>
<BR>
Date sent:      	Sat, 04 Dec 1999 16:07:03<BR>
From:           	"Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
<BR>
> At 02:05 PM 12/4/1999 -0800, you wrote:<BR>
> >Via electronic medium on 12/4/99 8:37 AM, gridlore@pop.mindspring.com wrote:<BR>
<BR>
> >> "Soon the rapacious sea chickens/will carry you off<BR>
> >> and wrap you in a hard shell, yum yum."<BR>
> >> Poorly translated Argentine Taco Bell jingle.<BR>
<BR>
> >Is this a real advertising glitch? Like the foreign soda ad saying "Drink<BR>
> >your ancestors!"? (or something like that)<BR>
<BR>
> Yes, it is.  Wonderful, ain't it?<BR>
<BR>
> It was: "Pepsi-cola raises your ancestors fromthe Dead"  (Thailand)<BR>
> <BR>
> I just love translation errors.  Like the El Paso airport where every sign<BR>
> with the word "year" in Spanish omitted the tilde over the n....<BR>
<BR>
My favourite is the slogan "It takes a hard man to make a tender chicken"<BR>
which became (in Spanish) "It takes a virile man to make a chicken<BR>
sexually excited".<BR>
<BR>
<BR>
ObTrav - Just think of the fun that can be had with the thousands of<BR>
languages<BR>
<BR>
<BR>
Andrew etc<BR>
Homepage http://users.netaccess.co.nz/amv/<BR>
Traveller http://www.downport.com/amv/<BR>
 "What do you expect from a species who's females are<BR>
 always in heat" Ko of the Ilui clan on Humans and honour<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 19:29:00 EST<BR>
From: Sethkimmel@aol.com<BR>
Subject: Re: Police ranks<BR>
<BR>
In a message dated 11/29/99 2:56:59 PM Pacific Standard Time, <BR>
johnson@pharmacy.arizona.edu writes:<BR>
<BR>
<< There's a LOT of interagency stuff going<BR>
 on, and there's also been talk of combining county and city agencies<BR>
 into a single metro-area government. >><BR>
<BR>
That's what happened in Las Vegas. Metro was created by the merger of the <BR>
LVcityPD and the Clark county sheriff's department. Metro runs much better...<BR>
<BR>
Ob Trav: getting PC's involved in an interdepartment fight...<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 19:30:24 -0500<BR>
From: "Swordy (Colin Michael)" <swordworlder@clinic.net><BR>
Subject: Re: OT: Must buy game<BR>
<BR>
> >> "Soon the rapacious sea chickens/will carry you off<BR>
> >> and wrap you in a hard shell, yum yum."<BR>
> >> Poorly translated Argentine Taco Bell jingle<BR>
<BR>
> It was: "Pepsi-cola raises your ancestors fromthe Dead"  (Thailand)<BR>
<BR>
American Express caused some laughs.  "Membership has its priviledges"<BR>
became "To be a member has its benefits" in spanish for the Mexican market.<BR>
Unfortunately, when they used the same spanish wording in some South<BR>
American countries, the word they used for "member" meant "the male member",<BR>
so their slogan became: "To be a penis has its benfits!"  Don't leave home<BR>
without it!<BR>
<BR>
- -C<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 19:46:46 EST<BR>
From: GypsyComet@aol.com<BR>
Subject: Re: That ship on the SMC cover [long]<BR>
<BR>
Dan Roseberry <rosebee@troi.csw.net> types:<BR>
<BR>
>Many kind TMLers wrote regarding my question on the<BR>
>stats for the ship on the front of the Spinward Marches<BR>
>Campaign sourcebook<<8  pages worth of snipets>><BR>
>David "Hyphen" Jaques-Watson wrote:<BR>
>>Of course, you'll have to the get the TML to decide exaclt<BR>
>>how big the thing really is. Current votes are:<BR>
>>     400t  1500t  20000t<BR>
>>Any more bids? Please include an explanation why, in<BR>
>> less than 100 words... ;-) < [I am using HG2]<BR>
>Well, I did try to condense it ;) In order of cannones/votability:<BR>
><BR>
>Gunboat   GB-4206CF2-A40000-05000-0  Mcr 385.53std.<BR>
><BR>
>Patrol boat PB-62469E2-000000-50204-0  Mcr 496.13std.<BR>
><BR>
>Pcruiser PC-A2469G2-050000-80200-0    Mcr 1025.1 std.<BR>
><BR>
>20000t doesnt work for me; ymmv.<BR>
<BR>
 The hullform I have now should work fine for the first one, though I was <BR>
aiming for the second.  The long, flat wedge is a cursedly low volume per <BR>
unit length config, so fitting it into one of the TNE/T4 configs is more than <BR>
problematic...<BR>
 Can you provide a worksheet so I don't have to backwards engineer from the <BR>
USP? Just component and tonnage is fine...<BR>
<BR>
GC<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 20:04:45 -0500<BR>
From: "Josh W. Spencer" <macmanjws@earthlink.net><BR>
Subject: Re: Sci fi films<BR>
<BR>
Thomas Vickers wrote:<BR>
> <BR>
> Think of it this way. Imperial ships are clean because they have lots of<BR>
> crew and troops on board. When not busy, they polish, they shine, they are<BR>
> kept busy by officers.<BR>
> <BR>
> The rebels stuff is dirty and beat up because they are undermanned and don't<BR>
> have time to waste on spit and polish.<BR>
<BR>
That is until the end of The Empire Strikes Back....the med frigate Luke<BR>
had his hand replacement on looked pretty spiffy to me! Figure word got<BR>
around that the Rebels blew up the Death Star, so they got a LOT of<BR>
recruits after that! And what about the Mon Calimari flagship in Return<BR>
of the Jedi? Same thing!<BR>
<BR>
- --<BR>
Josh<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 4 Dec 1999 19:09:42 -0600<BR>
From: "Thomas Vickers" <redroach@flex.net><BR>
Subject: Re: Sci fi films<BR>
<BR>
Like my friend who did his duty in the American Navy claims<BR>
"Navy ships have lots of chrome so that bored sailors can polish it"<BR>
<BR>
Probably true in any situation involving the military and bored recruits :)<BR>
<BR>
TV<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 20:20:45 -0500<BR>
From: "David L. Pulver" <dlpulver@kos.net><BR>
Subject: Re: Traveller-digest V1999 #1435<BR>
<BR>
I'm auctioning off a few Traveller items:<BR>
<BR>
COACC -- Close Orbit and Airspace Control Command (GDW, Megatrav)<BR>
Starship Operators Manual (Digest Group, Megatrav)<BR>
Vilani and Vargr (Digest Group, Megatrav)<BR>
Traveller Book 8 Robots (GDW)<BR>
Traveller Supplement 1 (1001 Characters)<BR>
Traveller Supplement 12 (Forms and Charts)<BR>
GURPS Traveller Alien Races 1 (signed by author if desired)<BR>
<BR>
Anyone interested, email me off-list for conditions and prices.<BR>
<BR>
- -david pulver<BR>
<BR>
------------------------------<BR>
<BR>
Date: Sat, 04 Dec 1999 20:22:44 -0500<BR>
From: "Josh W. Spencer" <macmanjws@earthlink.net><BR>
Subject: Re: Sci fi films<BR>
<BR>
Thomas Vickers wrote:<BR>
> <BR>
> Like my friend who did his duty in the American Navy claims<BR>
> "Navy ships have lots of chrome so that bored sailors can polish it"<BR>
> <BR>
> Probably true in any situation involving the military and bored recruits :)<BR>
<BR>
And did you hear the US Navy is considering getting rid of that<BR>
time-tested tradition of "swabbing the decks" and having some private<BR>
firm clean the ship while in port??????????<BR>
<BR>
AAAAAAARRRRRRRRGGGGGGGGGHHHHHHHHHH!!!!!<BR>
<BR>
- --<BR>
Josh<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1442<BR>
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